The people behind the mine

A small project.
Many helping hands.

The work, tools and contributions that bring Prospector’s Yield to life.

Development & game design

TraP-11

Programming, design and production.

Thank you for digging in.

To every tester and player who has shared videos, reported bugs and offered ideas along the way. Your time helps this mine grow.

Share your feedback →

01 / TECHNOLOGY

Engine & tools

Unity 6 · Universal Render Pipeline · TextMeshPro

Unity ↗

02 / VISUALS

Art & animation

Project artwork created and revised with AI assistance, then composed and animated in-game.

The landscape on this website comes from the game’s menu artwork. Gameplay images are development screenshots from the official Steam page.

03 / AUDIO

Sound & source recordings

Kenney — Impact Sounds 1.0

Source recordings used to create the game’s adapted interface sounds. Released under Creative Commons Zero (CC0).

freesound_community — Steam whistle

The supplied recording freesound_community-steam-whistle-31814.mp3 is the source of the edited steam whistle heard in the main menu.

Back to the frontier

Your next claim awaits.

Explore the game →