The people behind the mine
A small project.
Many helping hands.
The work, tools and contributions that bring Prospector’s Yield to life.
Development & game design
TraP-11
Programming, design and production.
Thank you for digging in.
To every tester and player who has shared videos, reported bugs and offered ideas along the way. Your time helps this mine grow.
Share your feedback →01 / TECHNOLOGY
Engine & tools
Unity 6 · Universal Render Pipeline · TextMeshPro
Unity ↗02 / VISUALS
Art & animation
Project artwork created and revised with AI assistance, then composed and animated in-game.
The landscape on this website comes from the game’s menu artwork. Gameplay images are development screenshots from the official Steam page.
03 / AUDIO
Sound & source recordings
Kenney — Impact Sounds 1.0
Source recordings used to create the game’s adapted interface sounds. Released under Creative Commons Zero (CC0).
Original sound pack ↗CC0 license ↗
freesound_community — Steam whistle
The supplied recording freesound_community-steam-whistle-31814.mp3 is the source of the edited steam whistle heard in the main menu.
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